

Drag the file from the Project View into the Scene View.Copy the exported fbx file into your Unity project folder.Using default export options should be okay. Export your scene or selected objects ( File->Export or File->Export Selected) in.


All nodes with position, rotation and scale.Saving a Max file or exporting a generic 3D file type each has advantages and disadvantages see class-Mesh max files directly into your Project or export them into Unity using the Autodesk. If you make your 3D objects in 3dsMax, you can save your.
