

Weapon trait cards unlock new weapons, folk traits unlock new playable races, and general traits apply overall characteristics to the Vessel. Players trying to craft a fire-based character, for example, will need to kill more enemies associated with the fire suit. Likewise, enemies have alignments with the same elements and drop associated cards. Cards come in suits linked to the elements of Sky, Earth, Ice, Fire and Spirit. To add an unlocked card permanently, players need to complete the challenge associated with the card, most often are based on combat. Players use collected mana to unlock cards during a run. Mana is found in loot chests, special mana chests, and inside magical pillars in the world. Cards are collected through exploring the world, completing quests and defeating enemies. All armor, weapons and abilities come from unlocked cards. Ravenbound uses a deck building mechanic with a lot of complications that aren’t always well explained. All action RPGS and roguelites have some sort of leveling or upgrade system.
